Computers and Games: International Conference, CG 2022, Virtual Event, November 22–24, 2022, Revised Selected Papers
Cameron Browne, Akihiro Kishimoto, Jonathan Schaeffer
This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22–24, 2022.
The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.
The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.
Jahr:
2023
Verlag:
Springer
Sprache:
english
Seiten:
195
ISBN 10:
3031340167
ISBN 13:
9783031340161
Serien:
Lecture Notes in Computer Science, 13865
Datei:
PDF, 8.52 MB
IPFS:
,
english, 2023
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